Snooze Fest

Project Details

Engine: TGE (my school's rendering framework using C++ and Directx 11).

Duration: 8 weeks, 50 %, completed in June 2022.

Team: 5 programmers, 5 artists, 2 level designers.

Genre: Action-adventure.

Inspiration: The Legend of Zelda: Link's Awakening (for the switch).

Contribution Highlights

Scene Grid

Collision Grid

Enemies

Dialogue System

Our dialogues had an Animal Crossing style to it. I also added a shake for the current talking sprite to juice it up a bit.


Audio Triggers

Settings Menu